Rather than granting boons and bonus spell points, sphere-specific drawbacks grant the target an extra magic talent in their prerequisite sphere. The prerequisites of the selected talent must be fulfilled. A creature does not gain this bonus magic talent until they gain the sphere-specific drawback’s prerequisite sphere. A sphere-specific drawback may be removed by spending a magic talent, in essence ‘paying back’ the talent gained from the drawback.

It is possible to have multiple sphere-specific drawbacks from the same sphere, but some drawbacks are incompatible with each other. These are listed under each drawback as ‘incompatible’. Occasionally a sphere-specific drawback grants a bonus feat in place of a bonus magic talent. Such sphere-specific drawbacks must be bought off with a feat instead of a talent, and may only be bought off in this fashion if the caster meets the bonus feat’s prerequisites.

You cannot gain sphere-specific drawbacks when gaining a sphere through temporary talents (such as those that are only gained for a single casting or that last less than 24 hours), nor use a temporary talent to buy off a sphere-specific drawback you possess.

Altered Time

Choose either Haste or Slow. You lose this ability. You may take this drawback twice, losing both Haste and Slow.

Personal Time

You may only affect yourself when using alter time abilities that affect creatures. You cannot gain the Ranged Time or Mass Time talents. You must select a (time) talent or Improved Haste with the bonus talent gained from this drawback.

Incompatible: Temporal Blade

Temporal Blade

You must select the Time Strike talent with the bonus talent gained from this drawback. You cannot use any alter time ability except through the use of the Time Strike talent.

Incompatible: Personal Time, Temporal Brew

Temporal Brew

You must select the Instill Time talent with the bonus talent granted by this drawback, and you can only use your Time sphere abilities through this talent.

Incompatible: Temporal Blade